When publishing a 2.6 application, these shader-related errors are appearing on my console, I'm not very sure why because I haven't touch or edit any of them.
Additional information:
Viroo version: 2.6 from updated 2.5 projects
Render Pipeline: Buit-in Render Pipeline
Unity version: 2022.3.9f1
Solution:
There are many issues related to Shaders error when building your application, normally those errors are related to some shaders that are located in the PostProcessing folder inside Assets, normally deleting that folder and publishing again solves the issue.
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